Portfolio · Games & Animation

Kerem S. Hünal

Art Director · Visual Development

I design worlds, characters and visual styles for games, animated films and brands. Currently art-directing for internationally recognised game studios.

20+years in games & animation
10featured games
2animated features

Selected work

The Daily Match

Art Director · Voodoo

Game

Steel Swarm Apocalypse

Visual Development Director · Trailer ↗

Game

The Immortal City (Ölümsüz Şehir)

Comic Book · Writer & Illustrator

Comic

Elementis & Elementis BM

Creator / Director

Game

Fog and Silver

Debut Trailer Director / Creative Director · Debut trailer ↗

Game

Calypso: Brethren of the Coast

Character, Prop & Environment Concept Art · Madbyte · Official page ↗

Game

Racing Kingdom

Character Design & Cinematic Storyboards · SuperGears Games · Official site ↗

Game

N-RPG

Environment & Character Art

Game

Signs of Destiny (Kader Mühürleri)

Art Director · SOBEE · Trailer ↗

Game

G.O.R.A.

Prop Designer

Feature

İstanbul Kıyamet Vakti (IKV MMO)

Concept Artist · Trailer ↗

Game

Super Can I & II

2D Artist / Writer · Trailer ↗

Game

PONCHIQS

Concept Artist & Character Designer · Ponchiques

Game

Vacay

Character logos & can illustrations · Studio Chong for Vacay Drinks · Official project ↗

Branding

Brand work & commercials

Mascots, packaging & illustration · Animation Director for Coface, Renault, Volkswagen, Pfizer

Commercial
Commercial clientsCofaceRenaultVolkswagenPfizer

Sketchbook

Personal drawings, studies and ideas outside client work.

About

I studied Arts & Design at Gordonstoun School, then Fine Arts & Animation at the Arts Institute Bournemouth. After graduating I founded Stunbull Animation Studios, and have since led visual development, art direction and creative teams across games, animated features and commercials.

Today I art-direct and visual develop projects for internationally recognised game studios.

  • Art Direction
  • Visual Development
  • Concept Art
  • Character Design
  • Animation Direction
  • Team Leadership
  • AI-Assisted Production
  • Clay Sculpture

Education · Arts Institute Bournemouth, UK (2004) · UCLA, USA (2001–2004) · Gordonstoun School, UK (1996–1999)

Experience
  1. 2025 – Now
    Art DirectorVoodoo Games
  2. 2022 – 2025
    Visual Development DirectorClay Token Game Studios
  3. 2020 – 2022
    Studio LeadMayaworks Game Studios
  4. 2018 – 2020
    Creative LeadTatu Creative Solutions
  5. 2010 – 2018
    Creative DirectorTürk Telekom – SOBEE Game Studios
  6. 2004 – 2010
    FounderStunbull Animation Studios
Contact
Email
keramazotti@gmail.com
ArtStation
artstation.com/keramazotti
LinkedIn
linkedin.com/in/kerem-hunal
IMDb
imdb.com/name/nm5311122